![]() Secondaries bbs still will be "ship to go" as it was on all tiers in last couple of seasons.and they all (or most) have airstikes and soon as one sub light other for 60+ seconds it will die doe to beein in range of everyting.as you said.no flanking play, no farming noobs on wrong position.Īlso alot of most popular (KM) them have hydro so any kind of "shotguning" is dead.and they do not bring alot of EXP so saving star will be hard.that is why i do not expect alot of subs in game after first couple of days.Microsoft Windows, macOS (discontinued), iOS, Android, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S If you think it will be fine then good for you, but there is nothing to convince me otherwise. The maps are designed for 12v12 with BBs who have 20+ km range and not for a 6v6 nothing-is-spotted ranked. It already is as soon as CVs are in the game, add subs to this and you have a unplayable trash experience - even more so as the maps for ranked are crap as well, often way too huge for a 6v6 format. Go and try to kill a sub alone as DD, especially with those upcoming that are just as fast as and have torps bow and stern to torp you in the face no matter from which direction you try to hunt them down.Ħv6 with CVs AND subs will be a pure crapshow. ![]() Subs die fast, true, but only if there are 3 or 4 ships with air strikes on them. Everyone is undetected unless in 6km of each other. ![]() So the entire game only happen at 6km or less, because there are no flanking games, no outspotting other ships, no farming enemy ships, no nothing. Only problem here is CV if you are dd.the rest is just fine.subs will live exactly untill first get his consumable ready.than game over for one of them if not for bouth
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